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Old 01-25-2005, 11:25 AM   #1
Marty4
Symbol of Cyric
 

Join Date: August 31, 2004
Location: VA
Age: 34
Posts: 1,127
Smiley

Every race can be competant and versatile, but there are a few whose advantages don't make up the disadvantages.

1. Ghostwise Halfling
A halfling barbarian? With a penalty to STR? Maybe they could make an effective rogue or something, but their build makes no sense for a barbarian. Who wants 16 STR for a barbarian? Get a half-orc.

2. Gold Dwarf
The DEX penalty somewhat hampers their ability to make an effective... dwarf. It can be overlooked, but they are no match for their cousins, the shield dwarves.

3. Grey Dwarf
Similar to the above, these guys get a huge CHA loss. They have multiple goodies, but none are very big or very useful. Also, they are the only underdark race to not recieve magic resistance, but still have a hefty xp penalty.

4. Wild Elves
They could be useful, but I've never used them. Sorcerers don't need INT, but I like to have some for spirit of flame, etc.

5. Half-elves
They are somewhat useful, but for a non-roleplayer they are outshined by both humans and elves, making the whole "best of both races" thing somewhat ironic.

Am I overlooking something about these races?
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