I know, I am on here as much as I actually play the games, possibly more.
I usually level equally in the beginning, getting more of a variety in skills. For example, if I am making a fighter4/paladin, I would go with a level of fighter for lots of feats, then two levels of paladin for aura of courage, then some more in fighter, etc. Consider what levels certain classes gain their abilities, and level accordingly.
@ BoB
Don't you mean a paladin of Ilmater? Helm is the fighters...
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