@ Marty4 [img]graemlins/thumbsup.gif[/img]
Among my favorite clerics, I would definetly add in an Ilmaterite, as they have a quest much later, and a great special ability. Their domain spells are mostly buffs, pain inducers an the like, but there's these level 7 and 9 spells that take the cake
IMHO, pure class rangers, with favored enemies in this order: troll, undead, orc, goblinoid, rest is irrelevant, they get mucho strong against these guys. Sure, their spells are next to being a waste of points for wisdom, but sometimes they can be of great help.
Drow and svirfnebli have the biggest level penalty(+2, +3), but their spell resistance more than makes up fo it, and if coupled with items(Avenger, Staff of SR) or class(monk) that add to spell resistance, they become virtually immune to all spells. Names for Drow might be Ferzenn, Zan'turil, Trivel, Kielneth and the like, while a Svirfneblin might have Helgfar, Gornolth, Dielkenna etc.
Don't turn your head to "normal" races, like humans, halflings and the like, they can be just as powerfull as the rest. That's why I love the game: it's balanced, cool, and quite forgiving... actually, it's not forgiving at all, but I had to write something [img]tongue.gif[/img]