Update: goblin seige (spoilers)
The downside of being ridiculously powergamy is having lower level characters at key battles. Still, with 15 faerie fires at my hands, I was able to easily dispatch the goblins and their leaders. Due to Cabbalus being so scared of me (or maybe just a glitch), I found him in the top left of the map with no protections.
Interestingly, I found that if you speak to Koluhm with a drow while getting the goblin message, your drow can translate it for an extra 300 xp and another extra 300 xp when you tell Shawford.
I am currently in the shaengarne ford, and all of my guys are level 3. Here is how they have turned out so far:
Marty fighter2/paladin1 (using Executioner's Wife)
STR 18
DEX 12
CON 16
INT 5
WIS 11
CHA 18
I realised that fighter4/paladin would earn an xp penalty, so i am instead going about 50/50 with the levels.
Squilly monk3 (fists)
STR 12
DEX 20
CON 18
INT 3
WIS 20
CHA 1
I'm thinking that I won't make him a dreadmaster, and just keep him as a SC
Yvonne paladin2/morninglord1 (greatsword)
STR 18
DEX 12
CON 16
INT 10
WIS 18
CHA 6
The cleric. I chose morninglord for even more bombadier power.
Alex ranger1/paladin1/mage1 (dualing moonblade and scimitar +1)
STR 12
DEX 20
CON 16
INT 20
WIS 7
CHA 5
Loved it, keeping it.
Veldrin rogue2/mage1 (whispering staff)
STR 12
DEX 20
CON 16
INT 20
WIS 7
CHA 5
Ditto. Paladin levels will be added.
Pharaun sorcerer3 (staff)
STR 8
DEX 18
CON 16
INT 10
WIS 8
CHA 20
If you don't love sorcerers, then I will blast you with a face full of 6 horrid wiltings!
So, all's good. Ill keep you posted
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