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Old 01-06-2005, 06:40 AM   #6
Stratos
Vampire
 

Join Date: January 29, 2003
Location: Sweden
Age: 44
Posts: 3,888
*Update*

MAJOR setback: By installing the bonus merchant, Oswald added a few armours from IWD1, overpowered for being so early in the game but still very expensive, to a secret stash he's been holding on to for too long. One of the armour there caught my eye; Elven chainmail of the Hand+3, a +3 chainmail that acted as a light armour for measly 15600 gold pieces. I actually managed to save up for this amount by the end of the prelude; Shawford Crale gave me his Mail of Life (worth 8500) and and I got hold of a few other magical items, some of which just like the Mail of Life had been added by EoU, and run smiling to Oswald. I quicksaved before just in case, and bought the chainmail. To my dismay the armour negates the dual-wielding proficieny Rangers get despite being a light armour. I reloaded and had to settle with a studded leather+1 and a ring of protection. I just lost the chance to get +4 to my AC.

Oswald had two other light armours available, Mourner's Armour and Zuvembi, but BOTH of them are cursed meaning once I equip them I can't remove them unless someone cast a Remove Curse spell on me. Remove Curse is a staple spell for every temple priest in the game, right? In any case, I still plan to buy Mourner's armour. Both armours are something like leather armours+4; Zuvembi gives you the benefit of Death Ward while equipped and -2 to charisma, while Mourner's armour gives you +25 to max hp and some form of resistance to missile weapons. A strange effect of wearing Mourner's is apparently that you can't see your exact hp.

[ 01-06-2005, 06:48 AM: Message edited by: Stratos ]
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