With evasion and magic resistance behind it, the monk can become an untouchable decoy. I had a duo game where the monk ran into melee against a swarm of barbarians and my cleric of Lathander cast fire storm followed by flamestrike. About 150 damage to all enemies, and the monk was still at full health to clean up the survivors.
Good choice on the rapid shot. I did that, too, and I have no regrets.
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