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Old 07-18-2004, 02:56 PM   #3
CerebroDragon
Red Wizard of Thay
 
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Join Date: March 2, 2003
Location: Ballarat, Australia.
Age: 46
Posts: 878
My Necromancer has a rank of 20 in Alchemy...should be enough I'd have hoped....but its all been in vain.

Oh well, disbelieving Riki's 'too many guards' theory, I took a tour of the first couple of levels in the War Tower, cleared the Cleric Tower, then rested on the final level. I then returned to the guards on level 3 and gave them some whoppo.

First I used Acid Fog in combination with Web, warded the entrance, then summoned a Scrag to take any who make it to entrance. A couple of fireballs and flamestrikes and frantic missile work from distance and I was surprised at how well my party was looking. They had reinforcements however, which sprung at us from the corridor - one of the Ruinlords and friends. My party had to retreat and go into solid melee formation but eventually overcame them. This was a relatively easy battle compared to claustrophobia of the cleric tower!

Tempted to get no sleep at all and keep playing, but perhaps I'd best savour it whilst it lasts. [img]smile.gif[/img]
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Come Brave Blood Sheep,
You've a goodly way to go.
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