This is only my second report of progress through the game, to which I wanted to share some thoughts with ye fellow Ironworkers. A bit of subjective discussion on the gaming experience itself as opposed to questions on parties/stats and the like. [img]smile.gif[/img]
First up, I just want to say that above all so far, I've enjoyed the wintery arctic atmosphere that the game seethes with, most of all. The soundtrack is wonderful in Targos especially. And the wheezing wind and the crunching snow underfoot! *Sigh*. The game is quite cool to play with all the lights off too.

If only I had a big fat stereo surround sound system to enhance the atmosphere all the more.
I'll remember my spine trickling with apprehension the first time I heard the doom-laden theme when one first arrives at the Pallisade! That was very cool indeed. I think as I get deeper into the game, I'll no doubt end up downloading mp3s of the music just to make a soundtrack cd for it as I did with BG. It might come in handy for some over the table top ambience one day... [img]smile.gif[/img] Anyone else tried or done something like this?
I've only just started Chapter 2, having killed Guthma surprisingly easily.
I thought the addition of the beating drums in the lead-up to storming the stronghold was a great touch to prevent mindless rushing in. Eliminating them to prevent the dire warg-riding teleporter gobbies is practically obligatory.
A battle I did have some trouble with was getting stable control of the stronghold exterior. Lots of archers and a few mages with several Verbeeg and those little half-goblin tanks on standby. If you move too far from where you appear from the warrens, they all rush you at once, so I found it best to hold tight formation and kill as gradually as possible. Twas a decent challenge.
A slightly cheesy strategy I've been using in tougher fights consists of using my rogue to capture an enemy's attention and have him run around playing 'run run, as fast as you can, you can't catch me I'm the gingerbread man' whilst my ranger, barbarian and dwarven fighter laugh hysterically and fire at will.
Oh that reminds me when I discovered that Oswald Fiddlebender must be Jan Jansen's long lost 42nd cousin. Either that or my ears deceive me. [img]graemlins/hehe.gif[/img]
A funny yet sometimes overly literal absent minded fellow that we've managed to crash land with.
My party are all approximately level 7 with no multi-classes at all. Hopefully I'm maxing out on XP so far and will be strong enough to tackle Chapter two!
I'm surprised that we're already finding such an amount of magical weaponry so early in the game.
1. Half-Orc Barbarian. Aggallax Pikemist (Using longsword+1 and sometimes, a Great-Axe+1, heavy crossbow of defence)
2. Dwarven Fighter. Vastlaar. (BattleAxe+1, heavy crossbow+1)
3. Half-Elven Ranger. Kivan Kellethsmoth (Archer/Sophia's Flight)
4. Halfling Rogue. Cassandra (considering getting a couple of levels in fighter to increase potency of backstab...but are resisting the urge at this stage)
5. Drow Cleric. Karinah Maria. (She serves Lolth above all others, but makes an exception for Ilmater) [img]tongue.gif[/img]
6. Human Necromancer. Thanatos Vigamortis. (A darker, more stoic version of Xan from BG1) Loves inflicting horror and torching orcish shamans with flame arrow.
That'll do for now.
Cheers,
Cerebrodragon