I hate that thing! I mean, the "next level experience needed" is designed precisely to do that, why do it again. I mean slaying a goblin to a level 1 character is worthful, but a level 20 char will just spit on him, the 40-something xp are nothing to him anyway. So why did they incorporate this NONFUNCTIONAL(try playing in solo mode with a race without level adjustment) system? I'm for a fixed xp/slain creature reward, the level requirements take care of the rest.
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