Shotgun, rangers can be good characters *IF* used properly. IMHO, rangers as presented in IWD2 are best used as hi DEX, stealthy archer-scouts/backup dual-wielding tanks, not front-line tanks.
Spell choices for a sorc?
These are my favorite two spells per level. Other have different favorites. Generally speaking, I prefer spells that affect an area, not an individual target. I leave individuals for the tanks.
1: Chromatic Orb, Magic Missile
2: Mirror Image, Web
3: Fireball, Skull Trap
4: Stoneskin, Otiluke's Resilient Sphere
5: Animate Dead, Cloudkill
6: Chain Lightning, Mass Haste
7: Mordenkainen's Sword, Delayed Blast Fireball
8: Horrid Wilting, Symbol of Hopelessness
9: Mass Dominate, Gate
I like creating "kill zones" where my spellcasters first cast immobilizing or stunning spells in front of the enemy and then cast either instantaneous bombarding spells like fireball or enduring damage spells like cloudkill on top of that area, creating a "kill zone". At the same time, my non-spellcasters are using ranged weapons to pepper the enemies stuck in the "kill zone".
|