When considering multiclassing, keep this in mind: the game is set up so that a full party of 6 will be around level 16 by the end of the game. That's 16 total levels, so, for instance, if you multiclass to two professions and keep them even, the character would be 8/8 at the finale.
For that reason, I wouldn't multi a wizard or sorcerer, although some people have done that with monks (monk/sorc). I have given my fighters a bit of Rogue for the evasion skill (quite handy at times), but they were, of course, human or half-elf to avoid penalties. Other professions remained pure.
Nightowl2
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