Well, of course they (water elementals) are immune to your fire damage-- water puts out fire!
Electrical damage, however is a different story, as is acid (almost everything is vulnerable to acid). Poison is nice, too-- and sometimes you can get a lucky hit with the Club of Disruption (prize for completing Rank 6-- you do know you can do the ranks in any order you choose, right?) and actually vaporize them.
Best policy is to save after every battle (not every level or rank-- every single battle), so that if the next battle offers something you really can't beat (myself, I was terrible against Rehmorazes, seemed to have no fire resistance whatsoever, despite being an Aasimar), you can reload and hope you get something easy like a Shadow or Frost Giant.
Oh, wait, you were having trouble with Frost Giants? Run to the north door and into the hall. Run back in if you have to-- those giants are pretty stupid and won't always follow you very fast.
However, when they get there, they can't fit through the door, being too big. With a two-handed weapon, you can kill them easy, without them being able to touch you.
[ 12-08-2003, 05:56 PM: Message edited by: motub ]
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