Whenever I played in HOF I found that 'Charm' spells were very useful - provided the bad guys were stupid enough to be affected. Ok, Summoning is fine but Charm helps to even up the odds when you're out numbered. I also spent a lot of time fighting in narrow spaces and doorways, so that only a couple of the bad guys could attack at any one time.
And by the way, Hodmimir, any party with two Gnomes in it is fine by me.
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Midget Gems - Heroes in their own lunch time and creator of the Suicidal Gnomes.
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