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Old 11-05-2003, 09:57 AM   #40
Bozos of Bones
Apophis
 

Join Date: July 29, 2003
Location: The Underdark cavern of Zagreb
Age: 38
Posts: 4,679
It's also not a bad idea to turn the unit circles to maximum. Helps count enemies faster and when view is obscured by a building or a spell. And about party AI, you can always leave it on, like me, but go with no AI in the character settings. That way the party won't attack anyone untill an attack order is directed, and once it has, they'll kill the target and then find new ones without your intervention. You can issue single orders to certain units and leave other ones killing next closest strongest enemy. A move order will cancel attack and the characters will stand down.
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