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Old 10-25-2003, 10:40 AM   #18
Magness
Quintesson
 

Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
Quote:
Originally posted by Black Baron:
The question is- do you want power gaming? If yes-destroy charisma for every one, excluding sorcerer, paladin and maybe cleric. It will make your charachters powerfull...brutes, that do not allow poor grandma to cross the street.
Fighters can work well with only 3 intelligense too. They do not need anything anyway.
Max strength and constitution wherever you can. max dex for rogue and max int for wizard, etc. IMPORTANT-sorcerer also needs high int. A 16 will do the trick or even 14. but no lower please. His magic boosting skills that he chooses are a blessing.
Black Baron, a sorceror on really needs a high INT is he is the only mage ina party. However, my experience is that in a party with a wizard AND a sorc, the wizard is more than capable of handling the arcane skills. The only skills that a wizard-supported sorceror than needs to worry about are Concentration, Spellcraft, and perhaps, Diplomacy. The wizzy can handle the Alchemy and Knowledge Arcana.


Excessive power gaming is not necessary to beat the game. I always discourage it. All that excessive power gaming (i.e. driving fighter INT's down to 3 and CHA's down to 3) is make the game unbalanced and overly easy.

I always try to create characters that have realistic levels of INT and CHA. And I can truthfully say that I've never found that my characters' stats were too low to be successful.
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