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Old 10-23-2003, 05:15 AM   #1
Hayashi
Silver Dragon
 

Join Date: March 25, 2001
Location: The Lion City
Age: 64
Posts: 1,699
I'm new to 3rd ed D&D, but not to RPG. I've completed the entire NG & IWD series including expansions. Here's what Ive decided on so far for my IWD2 party:

Barbarian - main tank, pack mule
Cleric - healer, secondary tank
Sorceror - offensive artillery, diplomat, party spokesperson
Wizard - seconadry spellcaster, alchemist/loremaster

Need some suggestions for the last 2 slots. I want a detrapper & lock picker, and scout for #5. I haven't decided on #6, but perhaps another fighter with some spellcasting abilites, or a magekiller?

Suggestions & comment welcome.
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