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Old 09-25-2003, 10:17 AM   #13
1st Wizard
Elite Waterdeep Guard
 

Join Date: August 13, 2003
Location: Canada
Age: 55
Posts: 11
When I made up my party, I included a rogue for the sake of backstab, trap finding, lock pick and sneaking. Now, of these things, trap finding and lock pick can be done by others - cleric find traps and yes, there is a KNOCK spell in IWD2. I've thought about it since and next time I make a party up, I'll dual the rogue up with something else. A fighter for the sake of the extra hit points and fighting ability, but then you don't have to encase him in heavy armor if you have two other heavies to do the toe to toe stuff. If you mix him up with a mage, you get the added bonus of being able to cast spells. But then I used him as an archer, gave him a crossbow and let him plunk away at monsters from a distance.
You're choice I guess but there are all kinds of conbinations you could use. You could even use more than one, doesn't cause any problems.
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I may be crazy, but I\'m not stupid, so I learned early to speak softly and carry a really BIG club!
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