This is how I did it. My biggest problem was the hold spells and not enough freedom spells or potions. If I attacked IorM with everyone right away my entire party besides my Monk would get held. So I avoided them until necessary.
1. If you have a Mage to cast level 8 summon creature spell. right next to I&M. If you are lucky you will get 4 or 5 white bears surrounding them.
2. Send every one towards the Mage behind the wall (may get time to cast 1 summon spell). The only thing that will be held are your bears.
3. Take out the doom knight next with everyone as he has some annoying spells (hold). Have your mage cast mass haste on your party.
4. After the Doom Knight have your party members take out all of I&Ms non summoned allies one at a time.
5. After they are toast attack Isair with every thing you have as he seems to be the easiest.
When they retreat cast protection spells, buff spells and go after them. Attack Isair. If your party gets held and are hurt badly retreat back to were you came from to heal and take out the summons that will follow(this is if you wish to guarantee the survival of everyone) Then attack Isair again and he should be finished.
With me I had everyone retreat except my Mage who for some reason could only carry 1 lb. So I had her cast mirrored image and a few summons. She was still holding her own against I&M, werewolf, and Flayer by the time the rest of my party got back and just starting to take damage so I cast turtle shell on her. Them finished of the Flayer than Isair. When it was time to leave she still could only carry 1 lb so I dropped everything and headed for the exit.
Good Ending [img]smile.gif[/img]
[ 04-04-2003, 01:17 PM: Message edited by: pritchke ]
|