Actual 3d ed still uses the dice rolling for char generation. However, the DM's Guide gives point allocation as an alternative, though it isn't the same as used in IWD2 (IWD2 is much more generous).
I suppose the designers felt that allowing roll-ups would make for over-powered characters, as some gamers would just re-roll until they had very good numbers. Of course, people who do that are also apt to use editors to get what they want anyway. I prefer rolling the dice myself, but there are ways to get better numbers, usually by reducing non-essential stats to the minimum. Not a great solution.
Nightowl2
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