I try to take out the enemies with my 2 tanks. But once i realise that my tanks arent making a dent in the enemies armor then, i use my clerics to summon undead. Did you know that when you summon undead, the creatures that come out are aligned to your clerics level. I just had to concentrate on undead for clerics and forget all the other summons. Plus undead has loads of immunity. In any case, i like my tanks handle everything while my clerics or wizards, cast spells.
I noticed, in IWD2 once you are engaged in battles, your wizards or clerics cant cast thos high level spells that does area damages. Either, my guys have to run like hell while my back liners cast the spells, or i send in my theif to do it and then drop an area spell. I always like to see my area spells do some work, but judging in the distances of where my places need to be is kinda a bore after a while. ALso, when my spell drops on the goons, they are pretty close enough for a close to close combat and the enemies get minimal damage.
Any suggestions?
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