Yes yes.....
And the world goes round...... And round...
First things first. To answer to AXL, you will have to wait until you get the 1000 xp's (won't take long) and get a mage lvl to use magic abilities. And do not spend your fighter feats and skills points to raise wizard's feats and skills as they are more "expensive" that way. Wait to get the wizard lvl and then you can raise the needed skills at less cost. Each time you advance a class, preffer to raise the advanced class's feats and not the others, as they cost more.
As for the 3rd ed. rules, I hate how many dices you have to use each round.
Secondly I feel they made the game pure hack and slash and lost the original games idea. RPG. Role Playing Game. It needs character interaction. But when you take so much time to find the "tree" you loose the "forest"
Third, this whateverclassIwant lvl up is the worst system as the character looses it's philosophy, and as most of the players say let's give him a little of everything. Bad, too bad and definately to RPG.
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<img border=\"0\" alt=\"[1dice]\" title=\"\" src=\"graemlins/1dice.gif\" /> <br />Darthiir the abban
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