Everything happens a little fast for "summon" type spells here....
This is what i did....
All the usual buff spells (inc mass haste, elemental barrier type spells and mordakenian (SP) swords (I also had a Druid in Elemental Form)).
Druid and paladin head straight for the Dragon Delegation whilst
rogue/fighter + monk guard the rear against the 'actual' reception party.
As mentioned, you can use OSR to reduce the odds a little (my monk had the drow pin which allowed 1 OSR, and my Wiz usually can get one off too).
My Cler was a bit of an extra hand lobbing the odd axe (Tempus) or Doom, prayer...etc on party (oh and of course HEAL!!!!)
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Absolute Power without Absolute Control is Absolutely USELESS
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