OK getting closer to a decision (may actually get around to playing this bloomin' game one day!):
1. Halforc Barbarian(X)/Fighter(4) [20,16,16,4 ,10,8 ]
2. Tiefling Wizard [8 ,18,12,20,12,8 ]
3. Human Rogue(10ish)/Ranger(1)/Fighter(?) [12,18,10,18,10,8 ]
4. Human Paladin(X)/Fighter(4) [16,10,12,8 ,14,16]
5. Aasimar Druid [10,14,14,10,20,12]
6. Drow Bard (Leader) [10,18,10,14,8 ,20]
Still not 100% about Drow Bard. Might go with Drow Sorceror instead. I know I should include a Cleric somewhere, but really fancy trying a Druid instead and I think i'd prefer either Bard or Sorceror for (6).
Not sure about how to progress the Rogue still. New rules confusing things a bit here (You'll have to forgive my slow uptake - bit senile). In order to specialise, need 4 lvls of Fighter. Best to take a lvl of Ranger for two-weap combo skills. Therefore how's the following:
2lvls of Rogue
1lvl of Ranger
2lvls of Rogue
4lvls of Fighter
finish off as Rogue.
I feel that I'm missing something here.
Remember, his priorities are:
1) Sneaking/Scouting
2) Super Sniper (Bow specialisation, Rapid shot, Envenom weapon, etc..)
3) Locks, Pick pockets, traps, etc
4) Backstabbing melee (using 2-w-combo, arterial strike, etc..)
5) Looking good and feeling good!
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