Okay, I created a quick cheat team of 2 (didn't have any early saves to use), and here's the deal:
"Laying down the law" is worth 450. Kickshaw, Pike, and Geoffrey are each worth 150. Crale gives you 600 when you report back. That's 1500 total. So, whether you kill them or get them to the palisade, it comes out to the same xp. Ergo, it comes down to whether you want to kill them or take the "nice" approach.
Then I went to work on the wizard (an Elf), and, by gosh, you were absolutely right about the feats. For some reason - possibly sloppy code - wizards start off with an extra feat, and get extras at 5th and every 5 levels after that, right up to level 30. That is very much outside the rules. I'd love to know if they meant it to be that way or not, because the manual sure has nothing to say about it, nor the tables in back.
Nightowl2
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