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Old 10-29-2002, 11:57 AM   #20
toriuxik
Banned Smartass
 

Join Date: November 26, 2001
Location: Who cares
Posts: 216
lol, as I said, 18 dexterity. I don't see a problem with that. I also use a weapon until my BAB gets high enough (I used moonblade). I COULD have used weapon finesse instead and just suffered a short sword +1 or a similar weapon, but I liked the undead killing portion.

An ECL is not really a big difference. As I said, the only thing that humans that I'd want for one of my characters is the bonus feat.

Their is also a touch of REALISM in having a high charisma score for a monk. lol, heaven forbid I make a decision based on thoughts OTHER than of powergaming... lol

Monks saves are not really any better than anybody elses in particular. It certainly isn't their 'chief strength' by any stretch. Also, have you ever had the joy of having your monk fail his saving throw and be halted in the fight? Its really annoying. Monks have poor HD for a warrior, and their BAB is low. Thus, I can use spells to aide his strength enough (which isn't much, its good enough by itself really).

Skills don't amount to anything. They are pointless for a warrior. A waste of time even. So HOW does having that 1 extra skill point help that human fighter? lol, it doesn't. And yet, you keep mentioning it like its important? lol, how does it stack up to the handy sunscorch ability? Or perhaps the nightvision (which is better than 1 skill point per level by far)? Or perhaps, the bonus to stats? Or perhaps... lol, the list goes on.
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