I always take the mage out first, then the bowman, then whichever, but usually the dwarf last (I usually have 1 character running away being chased by that killer dwarf).
I also forgot that these guys are undead, too. I find that dwarf, Kaervas, is the toughest of the lot, and I think only blunt weapons will damage him. Anyway, on my second run through of the game, I was pleasantly surprised when my club of disruption got him when he was still 50% hp or so. Poor dwarf failed his saving throw -- lucky me.
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