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Old 10-04-2002, 08:54 AM   #5
Nom
Elite Waterdeep Guard
 

Join Date: September 22, 2002
Location: Sweden
Age: 48
Posts: 26
Ok, I concur with previous entry,
1: Summon allies, one for each enemy.
2: Only use bludgeon damage to the fighters, especially the duergar. Took 56 damage from my barbarian with a +3 hammmer.
3: The monk takes heavy damage from a sneak attacking rouge, otherwise slashing.
4: The archer is immune to magic damage otherwise clearly the weakest enemy and can be handled with a summoned ally.
5: Be absolutely sure to kill the mage in the top corner very fast otherwise your in for it.
6: The mage in the low corner can be handled with a summon ally.
7: Buff - Buff - Buff and most important -> improved haste.

Enemy Monk v.s Cleric/druid
Duergar and fighter v.s your fighters
Your spellcaster/s should only concentrate on the top corner mage and on summoning new allies.

I killed them all on my first try but I took a lot of heavy damage.

Good luck.
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