I agree with LoA [img]smile.gif[/img] . I don't pause *really* often (mostly because I forget

), but in tough battles I do, especially to give people orders to escape or take potions or get a healing spell happening. A 'true CRPG' player has pause as an option, I dunno why you wouldn't use it. I think also it allows more sophisticated battles. Like if you're just meleeing every enemy in turn, not casting any spells or using bard songs or wands or special attacks etc, you wouldn't need pause. Pause lets you try different tactics and battle in the 'true CRPG' way [img]smile.gif[/img]