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Originally posted by Larry_OHF:
I went to the option that allows you to make changes in your party "in the field".
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Where is that option? Are you referring to a multiplayer IP game, only that you're playing it solely for the purpose of fixing problems in your party?
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Next, grab an archer of some kind...like a fighter class that will sepcialize in archery as his main weapon. An elf gets a little faster start on that feat. I am currently using a teifling as my archer. I needed somebody to pick'em off from afar. Sometimes the monsters are dead before my melee fighters can even get there to trade sword blows! That's what I like!
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Thanx Larry! I've decided to just start over, in a multi-, so I'll have the option of changing any characters, like you stated above. I'm leaning towards a more chaotic bunch, so far a CN Human Rogue and a LE Drow Conjurer/Cleric (unless that is null..), and you archer idea would be perfect.
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If you are new to CRPGs...
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Actually, I'm fairly old to them. Started back on Stonekeep I think, jumped around a little thereafter, and made a firm landing on D1.
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Originally posted by Luvian:
If your priest is good, don't memorise healing spells, as any spell can be converted to healing spells by shift clicking on them.
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I didn't know that. Those loading hints, is that what they meant for converting spells?