Ok - thanks to you all.
It would have been funnier if some of the above mentioned penalties were implemented [img]smile.gif[/img] .
In P&P AD&D when someone is firing into a melee with a bow or other missile weapons there are some special penalties too:
Ex: 1 buddy and 3 baddies are in a melee fight. You try to shoot 1 of the baddies from a distance. You then have to roll 1d4 to find out which of the 4 melee fighters you hit (assuming they are all of equal size).
If fire a lot into melees, you probably ends up with your former buddy turning a baddie [img]smile.gif[/img]
If this rule was implemented in BG1, we would not have the feeling that bows/missile weapons were overpowered [img]smile.gif[/img]
Insane
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Ko-founder of the SCFC(TM) Korporation.
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