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Old 09-13-2002, 02:38 AM   #5
Warhammer
Baaz Draconian
 

Join Date: December 4, 2001
Location: Denmark
Age: 52
Posts: 731
My party is here

1/ You definetly need a cleric, I would drop the rogue and put cleric in instead.

2/ Half-Orcs are not a good race. -2 attribute and no outstanding special powers.

You will end up with a party that looks very much like mine [img]smile.gif[/img]

I've detailed why one does not need a rogue in another thread anyway:
1/ Hide and move silently can be replaced by an invisibility spell.
2/ Pick pocket is useless after chapter 1.
3/ Open lock can be replaced by bash or the Knock spell
4/ That only leaves disable traps, which can be taken as a cross skill or soaked.
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