Okay,
Charm is a spell. Animal empathy is a skill. In PnP, you have four results. I have used this skill in NWN, but not IWD:II. This is how it breaks down:
Critical Failure - by failing by more than 5(?) you can turn a neutral (non-combatant) animal into your enemy. [img]smile.gif[/img]
Failure - No result for good or bad.
Success - If hostile, Animal will become neutral/accepting of presence.
Critical Success - Animal will become a friendly companion for a duration, incuding fighting for you.
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Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?<br /><br />Vah! Denuone Latine loquebar? Me ineptum. Interdum modo elabitur.<br /><br />Di! Ecce hora! Uxor mea me necabit!
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