View Single Post
Old 06-21-2006, 12:34 PM   #20
Roboghost
Manshoon
 

Join Date: May 15, 2002
Location: California
Posts: 216
Just to see how the 18/00 works out...I went charging into Dragon's Eye level 5 without much buffing and some summons. I ended up fairly bloody, but I made up until I got cocky and charged into the archer chamber - where my fighter bit it. I reloaded and decided to fight my more cautious route ; )

Anyway:
Ring of Aura Transfusion
Only Usable By: Mage (single, dual, & multi-class)

The pally can't use this cute item, but if you want to replace the Ring of the Warrior on the pally, then it could be replaced by the Ring of Reckless Action [available in the same spot as the Aura ring.] The would require that the pally never went into battle without that Protection from Evil spell going at all times due to the rings -2 AC and the spells +2 AC. This gives that nice extra +1 attack. This sacrifice would nix your Potion of Holy Transference -- but this can be picked up non-random in the castle tomb, so it could work out.

Great Shield:
It kills two THAC0 points and I hate to sacrifice it. My objective was to get that AC low [using the bard for the 10% resistance when needed] and THAC0 up. It will be real hard hitting my pally with a bard standing behind and the Protection from Evil spell going -- plus other buffs on top. I do tend to fear the Beholder [wish the shield makes one immune to the Death Ray] a bit, so the Mystery of the Dead makes me feel better when I zoom up to one to beat on -- along with some willing summons' victims...

Magic resistance shields:
I prefer to keep the priests equipped with the two MR shields -- they are key supports for the tanks to supply healing (cleric) and summon distraction (druid) when the tanks are in trouble. They also guard the rear weaklings, so I prefer them to be very resistant to spells and such.
Roboghost is offline   Reply With Quote