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Old 05-28-2006, 11:25 PM   #2
Raffin
Dungeon Master
 

Join Date: July 17, 2004
Location: US
Age: 45
Posts: 69
AB is a fairly well made mod, IMO. I've put it on my permanent (or at least long-term) install because a few features really help things in the game:

1. There's the early spell scorlls, which you can buy from a vendor in Easthaven, which means your mages and bards can cast spells before Kuldahar.
2. There are a few new spells that really help out, especially in the realm of creative damage dealing.
3. There are some interesting NPCs, and new vendors, new weapons, and new armor in Kuld that give useful alternatives to the old automatic weapon/armor choices.

Now I won't say it's bug free-there are two persistant bugs I haven't been able to beat (even with the creator's help), but both are minor-one is a weapon/book that doesn't do anything and isn't useable, the other is a minor vendor who never shows up when I'm in town.

As far as I can tell, nothing much was done to the encounter with the Aurlite Priestess. The content flows well, and generally fits in fine with the rest of the story.

All in all, it's a really good mod, IMHO, and adds a lot to the first half of the game. Hopefully the creator will continue to add to and tweak it, as I really enjoy what it adds.


-Raffin

PS. You might give HoF from start a try sometime-it's actually doable with the right character classes, and it can be fun to get 2,000 xp from killing a CHICKEN [img]smile.gif[/img]
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