Once a trap is detected by spell or thief...just use the button that looks like a mask to disarm the trap (press the button and hold it over the trap and press it one more time.)
1. If your trap skill is isn't high enough - nothing will happen!
2. If you have a Cleric/Thief - that thief button resides within your special abilities area (a pain.)
Don't look...
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You can get a Mage Dagger +2 on DE 4 as a random item in that chest in the middle and get a Large Sword +2 (Fire) as a random item in DE 5 in one of the three chests [right chest against back wall] in the first keyhole area you explore (you'll be opening three doors to get to it.) Lot's of traps.
Finally:
You can get these items off the innocents without killing them...yourself. Make someone invisible and follow the prisoners around - they'll take away some of your experience points, but you can see this as payment for the goods.
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