I always had a feeling that many enemies attack the weakest character attacking them. I've noticed that if I have a Paladin, a Ranger, and a Rogue run up and hack at some guy, he'll start attacking the rogue, even if the Paladin struck first and the Ranger struck last.
I kind of wish AI was based on INT, including player characters! That would give everyone a reason not to drop INT to it's lowest value. Who wants a fighter who, after killing a foe, runs off and attacks a rock?
__________________
I\'ve never been wrong about anything I\'ve ever said ever in the history of things I\'ve said. It\'s more likely that your \"facts\" are wrong than that I am wrong.
|