thanks a lot for the replies!
yes, the problem was killing the harpies, i played a bit more after, and i was able to kill them, hehe, here's what i did:
before zoning in i casted on my party:
haste
prayer
recitation
righteous wrath of the faithfull
emotion:hope
i have no idea if they stack, please tell me,lol
i had my ranger and warrior (in the blue circle) kill all the ones in the upper area. my druid, mage and cleric to summoned everything they could in the red circle. then my mage and druid to cast AoE spells right on the red X on the picture with the sommuned stuff blocking the way.
when my ranger and my warrior was giving the last swing with their sword to finish the last harpy in the upper area, the last sommoned thing still alive in the red circle was dying, LOL, i had just enough time to run my ranger/warrior there to protect the rest of the group and kill the others harpies a lot weaken with my AoE spells.
But, that fight was nothing compared to the fight i was going to face next: the jackals...i must say that was a hard fight...i did reload at least 7 times, spending approximately 20 minutes each fight. i did pretty much the same thing that i did with the harpies except i casted protection from evil as well... Im sure i did a lot of thing wrong, or i could have done a few other things better, please let me know!
here is my party (and some of my items for Azred)
warrior, the celebrants blade (axe), vexed armor, AC -7
ranger, long sword of action +4, fire fail +3 (love it) cloak of scintillating colors AC -5
cleric black swam armor, sanctified warhammr +3, AC -3
mage, Edions ring of wizardry, kontik ring of wizardry, robe of the watcher, cyclone (like the style, hehe) AC -5
rogue Studded leather +4 shadowed, gauntlet of weapon expertise, ring of shadows AC -1
druid Black dragon scale AC 3
(as you can see, i dont have a bard ZFR, hehe)
my warrior could have AC -10 with cloak of scintillating colors but i decided to give it to my ranger, who can off tank if we get overwhelmed.
Aerich, unfortunately i dont have a saved game before i entered the area, because its way back when the luremaster tells you:"you are not getting out of here" and the gate closes behind your party. to make a long story short i dont like to have to many saved games because i lost track of all i did and such. i only have 3 saved game, auto save, pre luremaster and luremaster.
To leave items in empty chests is a really good idea though.
i guess my worst problem is i dont know all the spells by heart...and dont know what spell to use in certain situation. Im the kind to say something like that:hey! there is a spell for that?!?
thanks for the help
Francois
[ 02-10-2006, 07:24 PM: Message edited by: Francois ]