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Old 01-07-2006, 06:41 PM   #17
Aerich
Lord Ao
 

Join Date: May 27, 2004
Location: Canada
Age: 44
Posts: 2,061
Quote:
Originally posted by Ultra Marine:
I am more interested to know about the spell effectiveness when combined with melee which i don't understand. I've so far only used clerics' lvl5,6,7 for healing where as the druids lvl5,6,7 seem more effective.
Can you elaborate a little on what you're looking for? I did write a thumbnail guide to tanking in the "tactics for melee party thread", and I can expand on it if necessary. Tanking is as much about overall tactics as it is about any individual character.

There actually isn't a huge difference in Thaco between Fighter 9 (thaco 12) and Cleric 18 (thaco 10). Therefore, the F/M dual class at 9/18 is pretty much stuck at thaco 12, while the F/C is minorly better at high cleric levels. With appropriate spells, hitting the enemy shouldn't be a problem. Also, if you use missiles most of the time, you will get the dex bonus to hit, which can also offset your enemy's AC to an extent.

However, you don't want to spend all of your time in melee anyway, considering that the F/C and F/M duals are major spellcasting classes.
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