I've heard that this is a popular build to use, and would be interested in exploring it (in part because it would help with the early game lack of a cleric in the 5 fighter/1 bard parties I've been trying. I have a few questions, though:
1. I know the build would have cleric restrictions on weapons during the cleric levels, but what about when it is ranger, prior to parity (ie. while cleric class is inactive)? How about once the cleric becomes active again?
2. Does the end build have the ranger extra attack?
3. What's a good time frame to switch from cleric to ranger? I know one of the advantages proposed is that you get a lot of spell slots to fill-around what level is good for this?
Many thanks for the help.
-Raffin
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