Forget worrying about AC bonus; instead, focus on damage resistance.
The Halbard +1: Defender gives 10% resistance to slashing and piercing; the Warhammer +4: Defender gives 15% to slashing, crushing, and piercing; the Morningstar +4: Defender give 20% slashing and piercing resistance; the Bastard Sword +3: Defender give 10% slashing, crushing, and piercing resistance; the Long Sword of Action +4 gives 15% slashing resistance, etc.
Suffering less damage is more efficient than being hit less often, especially on Insane or HoF modes, where one critical hit can "chunk" even your tank.
[ 10-19-2005, 06:48 PM: Message edited by: Azred ]
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