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Old 02-04-2003, 04:42 PM   #28
Midget Gems
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Join Date: November 15, 2001
Location: London, England
Age: 34
Posts: 568
Nice idea to ave one main character and hire in some specialist help to clear an area, then drop them off afterwards. Maybe you could get Coran to help in Cloakwood, then Yeslick in the Mines and so on. Just remember to take along some equipment fot them to use.

Progress report on my two Bards - just did the chess game and tried the Potion of Absorbsion + Boots of Grounding + Invisibility tactic that Lemmy suggested and that was a fun way to gain an advantage, after all we were a little out-numbered. Another thing I have noticed in this adventure is just how many of the traps in DT stay active after they are triggered. For much of the time both Bards have to use Mirror Image, because the both get hit by the trap (and sometimes for a second time if they have to come back that way). It makes for slow progress - sigh.
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Midget Gems - Heroes in their own lunch time and creator of the Suicidal Gnomes.
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