View Single Post
Old 10-06-2005, 01:48 PM   #2
NobleNick
Quintesson
 

Join Date: February 5, 2002
Location: Huntsville, AL, USA
Age: 65
Posts: 1,045
lost prophet,

Don't think of it as a "ripoff;" think of it as collaboration. That's why we're here.


I've never really tried DC characters so decided to try a whole party of them, i never have a bard either but im trying one of those as well.

fighter[13]/mage *****axe ***longbow
fighter[9]/G_cleric ****mace ***sling
fighter[13]/N_cleric *****flails ***slings
fighter[9]/thief ****longsword ***longbow
fighter[13]/druid *****scimitar ***sling (rolled 91 on 8th try)
bard *small swords *crossbow


Whoa! Nothing like jumping in with both feet!

when the lvl 9 DCers begin there second class they will have 3 lvl 9 fighters to back them up and help them survive but when the lvl 13 characters dual none of them will have there second class back again will they?

Yes, the F/C and the F/T will have their second classes back long before the other 3 Fighters DC. Here's how it goes:

250K XP --> Fighter(9) characters DC to second classes
410K XP --> 160K gained in Thief makes F(9)/T(10): Fighter reactivated.
700K XP --> 450K gained in Cleric makes F(9)/C(10): Fighter reactivated.
1,250K XP --> Fighter(13) characters DC to second classes

Even if you let your "junior" Fighters go to Fighter(12) before DC, you would get:

1,000K XP --> Fighter(12) characters DC to second class.
1,250K XP --> Fighter(13) characters DC to second classes
*No active fighters*
1,660K XP --> Fighter(12)/Thief(13): Fighter reactivated.
2,125K XP --> Fighter(12)/Cleric(13): Fighter reactivated.
2,600K XP --> Fighter(13)/Cleric(14): Fighter reactivated.
2,750K XP --> Fighter(13)/Druid(14): Fighter reactivated.
2,750K XP --> Fighter(13)/Mage(14): Fighter reactivated.

The gap from 1,250K to 1,660K looks like a long one; but remember that at the START of the gap, the team includes a Bard(15), a Thief(11) and a Cleric(9), and every member of the party, except the Bard, has about 130 HP. Also, your guys will advance in their new classes incredibly quickly: They DC at 1,250K; and a mere 60K later ALL will be level 7 or 8 in their second classes. You can dress the Cleric in the best armor, to be your tank, or dress your Bard in Blur, Mirror Image *AND* Stoneskin, and let her tank. The rest of the party can blast away with magic.

I would really advise that you try the above. If you feel you just don't want to do that; then I still advise letting the DC F/T go to F(11) before the DC, to get the extra 2 THAC0; and let the F/C go to F(12). If you are going into the expansions, especially on HoF mode, you will be glad you did.

On GM and Proficiency Point allocation in general: I think it is a good trade to have 1 or 2 in your back row go to 3 stars in ranged and forego GM in melee weapon. However, you want your front row to do GM. Here is the breakdown of how stacked PP affect your combat effectiveness:


--------------------------------------------------------------------------

- According to Dundee Slaytern (not personally verified) the max ApR (from personal skills + equipment enchantments, etc.) is 5; but Haste (and other spells) can temporarily boost it as high as 10.

Bonuses To THAC0, Weapon Damage and ApR, vs. Proficiency Points in the weapon.

_#_OF_|___TOTAL_PP_BONUS_TO___|
__PP__|_THAC0_|_DAMAGE_|__APR__|

___0__|___-1__ |___-1___|___0.0__|
___1__|____0__ |____0___|___0.0__|
___2__|___+1__ |___+2___|__+0.5__|
___3__|___+3__ |___+3___|__+0.5__|
___4__|___+3__ |___+4___|__+0.5__|
___5__|___+3__ |___+5___|__+1.5__| <-- extra 1.0 ApR at 5 PP is not a typo.

- Chart data for ApR, only, is verified.

--------------------------------------------------------------------------

2 PP is a sweet spot. 3 PP gives you a very nice boost, and I would also consider it a sweet spot. 4 PP is not a big gain over 3 PP; but 5 PP (GM) gets you another +1 to damage and *DING* *DING* *DING* gets you and EXTRA 1.0 ApR OVER 4 PP! I've done the math in another thread; but the short story is that a GM can OFTEN be OVER TWICE as effective with his weapon, than if he had only 2 PP in it.

--------------------
What's a party,
without a song?
Bards ROCK!
Party On!!


[ 10-06-2005, 03:28 PM: Message edited by: NobleNick ]
NobleNick is offline   Reply With Quote