I'm playing both HoW and have TotLM installed, so XP shouldn't be a problem (the downtime without a Thief might be, though).
I figured level 6 or 7 would be ideal.
I remember reading that a thief has a chance to make a saving throw vs. area effect damage and if that save is made, s/he will take no damage, instead of half like everybody else. This ability sounds fantastic! What level does that one kick in (I would hate to miss it!)?
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<i>A life is not important, except in the impact it has on other lives.</i><br />- Jackie Robinson<br /><br /> [img]\"http://img394.imageshack.us/img394/3353/salsashark7xl.gif\" alt=\" - \" />
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