10-07-2005, 12:24 PM
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#12
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Quintesson 
Join Date: February 5, 2002
Location: Huntsville, AL, USA
Age: 65
Posts: 1,045
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Quote:
Originally posted by NobleNick:
I've played about 97% of my time using HoW, and haven't ever met any mobility-challenged spiders. They all get around MUCH too easily for me.
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Well, I don't know if I should have egg on my face, or if I've entered the Twilight Zone: I am on a new party, and in DE1 guess what I found? Yep, a grand total of 5 spiders (in 2 varieties) that could not make it past a grand total of 2 choke points. A third variety (phase spider) had no problem with one choke point; and was not placed so taht it would encounter the other.
I do not remember this from before; but with my porous memory that doesn't mean a whole lot. Actually, I think the reason I did not notice it before is that my earlier party scouted ahead with the Thief (which the curent party does not yet have) and set up defenses on the spider-side of the choke point for one set of encounters, and finished up the second set of spiders quickly enough in the second encounter (using Agannazar's Scorcher) to avoid realizing that they were stuck.
So, yes, ister, here is your confirmation that this is not just happening to you. Sorry, I do not have vanilla IWD experience in this area; so can not confirm that this is a HoW-only phenomenon.
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What's a party,
without a song?
Bards ROCK!
Party On!!
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