Quote:
Originally posted by Aerich:
~~ 3) I sort of dislike the 6th level mage spells. By this time in the game, too many enemies have good saving throws, and many 6th level spells are useless if the opponent makes a save. It's a pretty big gamble using Disintegrate, Otiluke's Freezing Sphere, or Flesh to Stone unless you have Recitation going. I've found them to be much more useful to take out melee grunts that are pressing my tanks too hard - not much use to cast them on mages and other high level magic users. I imagine the risk is worth the reward on HoF, though. ~~
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Hmm... actually, after Dragon's Eye, I kinda stopped using "Save or Else" spells. The bonus saving throws that the monsters get after that region is so ridiculous, that you will have better luck making a male Elf kiss a female Dwarf.
Even at the lower levels, I always cast Prayer, Recitation and Curse first before using such spells, and this is also reflected in my AI Scripts. It may be overkill on the lower difficulties, but on HoF, it is a necessary preparation.
One spell that retains its' use however, is Slow, due to its' inherent -4 penalty to saving throws.