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Old 04-22-2005, 10:15 AM   #15
Morgeruat
Jack Burton
 

Join Date: October 16, 2001
Location: PA
Age: 45
Posts: 5,421
Quote:
Originally posted by NobleNick:
Morgeraut,

Like I said: I am not as strong on this subject as I wish I were. However, I adjusted for the fact that the THAC0 modifiers are -1, 0, 1 (instead of 0, 1, 2) for 0, 1 and 2 PP, respectively, by making the starting number 21 instead of 20.

I *THINK* the formulas I generated match the data in the chart; but, in any case, the numbers in the chart are correct. They are stats for actual characters created by me and verified in-game.
You were right sort of, the base THAC0 for warrior classes (paladin's rangers and fighters) is 21 minus charlevel this is then modified by -2 for nonproficiency, 0 for 1PP, +1 for 2PP (as high a rangers and paladins go) +3 for 3PP (and no further to hit mods, OR it might be +2 at 3PP and +3 at 4PP like in BG2, I can't check this atm but I believe it is the first case)

In any case your numbers were only slightly off, and I congratulate you for your work in showing how things break down. [img]graemlins/thumbsup.gif[/img]
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