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Old 04-22-2005, 08:43 AM   #14
ister
Drow Warrior
 

Join Date: January 12, 2005
Location: usa
Age: 56
Posts: 291
I agree with your approach - get to 5 stars as soon as possible. However, each fighter gets an extra two stars to start with, and upon DC gets several more stars before reactivating the fighter. I prefer to use these stars to ensure that everyone has at least one star in a missile weapon and a crushing weapon. I don't much see the point in 3 stars in a secondary weapon. The only reason to ever use the secondary weapon is because the enemy has extreme immunity to the primary weapon. I'd rather have a diverse selection of secondary weapons for these specialized cases. The rest of the time my characters ought to be using their primary weapon.
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\" Let every nation know, whether it wishes us well or ill, that we shall pay any price, bear any burden, meet any hardship, support any friend, oppose any foe, in order to assure the survival and the success of liberty.\"<br />JFK
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