Progress report - we are now inching slowly through DE5, though the difficulty level has dropped to 'easy'. I also have 1 million XP in the bank (split 5 ways).
DE3 was the really tough level for us and as Aerich pointed out with HOW the call-to-arms feature is a killer. Those Cold Wights come from far and wide to hunt us down and all it takes is one critical hit to kill one of my Gnomes. I also got the problems from the extra ememies generated by the 'insane' setting, even though I switched to 'normal' on this level.
DE4 was quite easy as I posted on the other thread.
I am getting worried about my lack of thief skills, even after I got lucky and pinched the ring of free action. Now I find that most of the locks and traps are too tough, so DE5 is a nasty place to be. Normally I would soak-up the hit points or absorb the damage with mirror-image, but I can't do either at this stage. It would be such an anti-climax to be stopped by an impassable trap, rather to die with honour in a massive fight against impossible odds.
Yux is waiting up ahead and we are coming to get her - very slowly.
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Midget Gems - Heroes in their own lunch time and creator of the Suicidal Gnomes.
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