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Old 12-08-2004, 05:10 AM   #11
J'aran
Mephistopheles
 

Join Date: December 12, 2001
Location: Fryslân, The Netherlands
Age: 46
Posts: 1,493
Quote:
Originally posted by NobleNick:
Gmmullen,

I am, too... almost. Maybe the 40% isn't an actual percentage chance. If this isn't a bug, maybe the trap in question needs to have a character with 50% or better "find traps" in order to be found at all. (Bummer.) I think that's how it works with bashing down doors and such: STR = 18/51 may bash it down on the first try; but with a STR = 18/50 you might bash all day and not get in. Rather unrealistic and unsatisfying.
Actually, I don't find that very unrealistic at all. For traps, the difficulty level of the trap comes into play, and for bashing locks the sturdiness of the door matters.

A thief with for instance 50% in detect traps could successfully detect a certain trap with ease and have no chance with a more difficult one. Same for bashing doors. You might be able to kick in the wooden door to your bedroom, but try the same with a thick, solid steel vault door and, unless you have the strength of an ogre, all it would give you is sore toes, no matter how many times you try.
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