Quote:
Originally posted by Vedran:
Commoners and other non-hostile creatures have a script that makes them hostile if they are attacked by the player or see another commoner who is hostile to player.
"Attacked" means "take damage"
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To be more specific: How would Drizzt react? Wouldn't he go hostile if he by 'accident' walked into an area covered with webs and stinking cloud made by one of my characters?
If not, I guess that you could simply cast web and stinking cloud in front of Drizzt. Wait for him to wander into the area and see if he misses some of his saves. If he doesn't get affected by the spells then retry in a new area. If he gets stuck or fall unconsious, then turn him into a pincushion and 'collect' whatever he drops [img]smile.gif[/img]
Insane